A hungry Andean cat travels to the shore to fish, unaware that she has some special companions.
The project is a short micro-puppet theater for children, in which the scenography is animated by the spectator's biometric data. While watching the show in a box through a peephole, the child activates sensors that record data to move the waves, create the wind and make the stars twinkle. Inspired by the Lambe Lambe Theater, Track-track: Let's follow the cat! explore children's new digital environment and the concerns raised by biometrics and the concept of privacy.
This interactive puppet show examines how children recognize themselves as a data source and how they perceive their own digital data as a resource.